Building the Future Together!

Citizen participation
Educational poverty
Good Governance and Citizen Participation


IC Casale del Finocchio - Roma, IC Sarria Monti - Napoli, Istituto Casanova - Napoli, IC Catanoso De Gasperi - Reggio Calabria, Liceo Volta - Reggio Calabria, IC Antonio Ugo - Palermo, Istituto A. Rizza - Siracusa, IC K. Wojtyla - Siracusa

Objective of the project

We want to increase the civic participation of girls and boys and of the whole educating community through the development and strengthening of cognitive, relational and social skills.

Abstract of the project

The project aims at strengthening civic, relational and social competences, through online and offline training activities addressed to teachers, educators, young people, students 11/19 and parents, on the topics of active citizenship and civic education, prevention of gender and peer violence, guidance, teaching relationships and classroom management.

The activities take place online and in presence on 6 territories, with the support of game-based learning tools: active citizenship paths, a serious game and open badges for the evaluation of competences.

Context analysis

The project is part of an educational scenario marked by ongoing processes of change and the COVID 19 emergency situation which have highlighted the urgency of consolidating innovative educational models that go beyond the mere distinction between digital and traditional teaching, as well as the need to support schools and local authorities in combating educational inequalities and early school leaving. The intervention is focused on six cities where the numbers of early school leavers are particularly alarming.

Roma, Metropolitan City of Rome, Italy

Napoli, Metropolitan City of Naples, Italy

Reggio Calabria, Metropolitan City of Reggio Calabria, Italy

Palermo, PA, Italy

Siracusa, Province of Syracuse, Italy

Bari, Metropolitan City of Bari, Italy

The project is implemented in 6 cities through offline activities (Rome, Naples, Bari, Reggio Calabria, Palermo, Syracuse) and nationwide through online activities (serious game).

Implementation Period

01/04/2021 - 31/03/2022



  • 520 teachers/educators and 400 students/young people develop and strengthen their skills through online/offline trainings
  • 9,000 young people are involved in game-based learning and 4,000 in active citizenship activities.


50 local communities are involved through active citizenship initiatives

Project Strategy


  • Training and courses based on a child participation and leadership approach aimed at girls and the educational community.
  • Game-based learning activities to promote active citizenship and the enhancement of transversal skills.


  • 4 teacher training courses
  • 4 paths for young people and students
  • 1 parenting support course for parents
  • 1 serious game on active citizenship
  • Active citizenship missions to promote activation on the territory
  • 4 podcasts on Radio Kivuli dedicated to the project
  • 1 digital space to assess competences through open badges


  • Capacity building of 6 local communities
  • Experimentation of participative learning methodologies
  • Experimentation of activities promoted by young people
  • Strengthening of the role of the educating community through networking in the territories


Are you interested in a partnership on educational poverty?